A COLLECTION OF FURNITURE MODELS DESIGNED IN 3DS MAX.


CREATED BY REBECCA WARD.
PERSONAL WORKS 2024.


APPLICATIONS USED 










Furniture
Model Renders
In my spare time, I frequently model low-poly iteassets to build up a bank of models for future game implementation. This way, I can intermitently work on creating small pieces I enjoy, with the bonus of saving time when I’m building a game by myself as some assets are readily available.


















A COLLECTION OF BUILDING MODELS DESIGNED IN 3DS MAX.


CREATED BY REBECCA WARD.
PRIOR MODELS FROM ISD1-D ‘CITY SLIDER
AND ISD3-A ‘PARCEL WARS’.


APPLICATIONS USED 










Buildings
Model Renders
These are a collection of building models created in past projects, including ‘Parcel Wars’ housing models. Keeping a store of my prior project models allows me to easily construct any city/street-view infrastructure without it being too time-consuming.